11/7/2023 0 Comments Doom eternal gameplayWhen the slayer arrives on Phobos, the people running the station are in awe of him. One of these new destinations is Phobos, a technologically advanced place that houses a giant skyscraper-sized version of the BFG called the BFG 10,000. "We're not just making a Doom game anymore. Stratton said that the game won't just be set on Earth and Hell, and teased much more. You can even invite a few of your friends to enter someone else's game together as a slayer hunting party. Invasions allow you to enter another player's game as a demon. This second playthrough also teased something new in an "Invasion" alert that appeared on the screen. The heavy metal intensified and the bodies hit the floor at an almost hilarious speed. You also don't seem to be rewarded with as much ammo or health for performing glory kills the only pinata like effect we saw happened when the slayer ripped through an enemy with his chainsaw.Īs fast-paced as the action was, id revealed that it was being played on a controller, and then showed what that same area and combat could look like when turned up a notch while being played on a keyboard and mouse. The most interesting glory kills incorporated the slayer's new blade, which in one instance doubled as a skewer for a heart. Heads go flying, bodies are split in two in a variety of ways, and a stern punch can splatter brains. The glory kills are as violent as always, but none of the executions were radically different than stuff we saw in the last game. While the gunplay looks fun, the most interesting elements that occur during it are the little things, like the periodic flamethrower burst from his shoulder attachment, which stuns a couple of enemies, allowing for ammo to be sprayed at them safely. The gunplay seems rote at this point, but the slayer's range of mobility impresses, and he can even make new paths for himself by punching through walls or scurrying up them with his new gloves. We even see the slayer launch into the air, grab onto a yellow pipe for a split-second, and swing to another area. The environment is wide open and vertical, allowing for the Meat Hook to be used to reach higher areas and stretch across fiery pits. The fluidity of play is impressive, holding true to the 60 frames per second that id achieved in the original. The first few minutes of action play out like a greatest hits reel from the previous game, showing the slayer unloading clips into slow-moving demons, and periodically rushing in to decapitate one or feed it its own heart as a meal. Skyscrapers lay in ruin, and demons are everywhere, even descending from the skies. The fires are now on Earth tearing apart one of its cities. As he moves forward, it becomes quickly apparent we aren't in hell anymore. We then see him test out his blade by extending it for a second before retracting it. The new gameplay demo begins on a familiar note: With the slayer putting on his helmet. The level of detail in each of these creatures is impressive, as are their death animations, which now unfold through new technology id calls "Destructible Demons." In a series of stills, we could see how taking bullets incrementally affects a demon's limbs, skin, and organs. One of the new beasts is named the Marauder, and Martin teased that he looks like the Doom slayer for a reason. Along with a host of demons we've never seen before, id is bringing back the Pain Elemental, Arachnotron, and Archvile, to name a few. What will the Doom slayer use them against? Martin says this sequel boasts twice as many enemies as the previous game. Other new armaments include a handheld ballista, a redesigned rocket launcher, a plasma rifle, and something called the Crucible Sword. The momentum of that pull can propel him in different directions, allowing for vast amounts of space to be gained in the air. The Meat Hook isn't just used to stab enemies in the face it functions like a grapple that allows players to latch onto something at a great distance and pull the slayer closer to it. The return of the Super Shotgun was greeted with a cheer, which now has a Meat Hook below its barrels. While he looks like a formidable killing machine with nothing in his hands, id has developed plenty of new and updated weapons for him to wield. His boots also grant him the ability to perform a new omnidirectional dash maneuver to give him a little burst of speed when he needs it. As you can see, the slayer boasts modified armor with extendable blade, spikes on the gloves, an over-the-shoulder attachment (which can equip flamethrowers, missiles, and grenade launchers), and just as much green as he's always worn.
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